One of the affordances of the merging of mobile Apps and cloud-based social media platforms is the ability for users to not only generate and share their own content but to also collaborate on it’s production. Explore and create a collaborative video project using an App such as:
- Vyclone http://vyclone.com
- Jumpcam http://jumpcam.com
- Mixbit http://mixbit.com
- Frame.io http://frame.io
Design an educational scenario that could use collaborative video then upload and share your project outline and any examples via the Project Bank.
Reflect on this process on your WordPress blog.
Cochrane, Thomas, Antonczak, Laurent, & Wagner, Daniel. (2013). Post web 2.0 pedagogy: From student-generated content to international co-production enabled by mobile social media. International Journal of Mobile and Blended Learning, 5(4), 1-18. doi: 10.4018/ijmbl.2013100101 http://www.igi-global.com/article/post-web-20-pedagogy/99677
Keegan, Helen. (2010). Immersed in the digital: Networked creativity through mobile content production. Paper presented at the Association for Learning Technology: ALTC2010, Nottingham, UK. http://altc2010.alt.ac.uk/talks/15004
Keegan, Helen, & Bell, Frances. (2011). Youtube as a repository: The creative practice of students as producers of open educational resources. European Journal of Open, Distance and E-Learning (EURODL)(Special Issue: Creativity and Open Educational Resources), 149-168. http://www.eurodl.org/?p=special&sp=articles&article=456
Smith, Shaunna, & Byrum, David. (2013). Using a byod model to teach a graduate level video production course to in-service teachers. Paper presented at the Society for Information Technology & Teacher Education International Conference.